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Bloody roar extreme vs primal fury4/20/2023 ![]() ![]() The Japanese Gamecube version of Extreme also features handdrawn endings (skip to 12:50 in the above linked gameplay footage of GC Extreme). Note this change ONLY applies to the Xbox version. In Extreme, this was changed to 3D CG animation. ![]() In Primal Fury, the endings and intro cutscene are handrawn animation. Bloody Roar: Extreme/Primal Fury is copyright 2002/2003 by Hudsonsoft. All Characters Endings Comparison of Bloody Roar Primal Fury for GameCube and Bloody Roar Extreme for Original Xbox Classic.Support my work on Youtube: patre. Human Form: This is the form you begin battle in. (Primal Fury, Notice the different announcer) The Forms - Here are the three forms each character will have in Bloody Roar: Primal Fury. Notice the same announcer as JP Gamecube) ![]() In all other versions the announcer is someone else (whom sadly I cannot find the name of, since Extreme does not credit the voice actors). A voice can be heard saying Bloody Roar Extreme in the Japanese versions of Extreme, while Primal Fury doesnt play any sound (despite that one exists unused. There is also an extra character called Fang in Extreme who. Language Label Description Also known as. There are also Bloody Roar Primal Fury (GameCube) and Bloody Roar Extreme (OG Xbox and not compatible with Xbox 360) which are essentially the same games with the exception being that the latter uses a CGI intro and Endings instead of 2D animated ones like the former does I believe. In PF, the announcer is Paul Eiding (who also voiced the character Gado). Bloody Roar Extreme (Q2907018) From Wikidata. The announcer in the Xbox, and Japanese Gamecube version is different than the one featured in the North American Gamecube version. Progressive Scan, like Fang, is fully functional, but there is no way to activate it in PF (without the use of a cheating device). This goes unused as the feature did not have time to be implemented. There is an unused string related to displaying the game in Progressive Scan in PF. There is no flag or method of unlocking him in PF's code. It was also rushed to market and as such contains unused features that would later be added into the Japanese version, and the port to Xbox.Īs mentioned Fang was cut from PF, however he is fully functional and exists on the game disc. The North American Gamecube version (Primal Fury) was actually the first version made and released of Bloody Roar: Extreme. His nickname (Ganesha) and the animal he turns into (an elepant) are both based on the Hindu God of the same name, Ganesha, who is commonly depicted with having the head of an elephant. This character is Fang the Wolf.Although he actually a costume for Yugo, he has several of his own moves, making him a semi-clone.Īnother piece of trivia is regarding the character Golan Draphan. The American Gamecube version also lost a character featured in the Japanese versions, and the Amercian Xbox version. In America, the Gamecube version's name was changed to Bloody Roar: Primal Fury, however, the Xbox version retained the title in all regions. This port featured enhanced visuals, and different music on some stages, along with a new plot (it was a sidestory between 3 and 4) In Japan, the game is known as Bloody Roar: Extreme. The an enhanced port was released for the Gamecube and Xbox 20, respectively. Bloody Roar 3 was released on the PS2 in 2001. ![]()
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